UWeaponAnimInstance > UAnimInstance > UObject
namespace Offsets { namespace Classes { // Inheritance: UWeaponAnimInstance > UAnimInstance > UObject namespace UABP_Gizmo_C { constexpr auto UberGraphFrame = 0x2d0; // FPointerToUberGraphFrame constexpr auto AnimGraphNode_Root = 0x2d8; // FAnimNode_Root constexpr auto AnimGraphNode_SequencePlayer = 0x308; // FAnimNode_SequencePlayer constexpr auto AnimGraphNode_Slot = 0x388; // FAnimNode_Slot } } }
public static class Offsets { public static class Classes { // Inheritance: UWeaponAnimInstance > UAnimInstance > UObject public static class UABP_Gizmo_C { public const UInt16 UberGraphFrame = 0x2d0; // FPointerToUberGraphFrame public const UInt16 AnimGraphNode_Root = 0x2d8; // FAnimNode_Root public const UInt16 AnimGraphNode_SequencePlayer = 0x308; // FAnimNode_SequencePlayer public const UInt16 AnimGraphNode_Slot = 0x388; // FAnimNode_Slot } } }