UTexture2D > UTexture > UStreamableRenderAsset > UObject
Manages gradient LUT textures for registered actors and assigns them to the corresponding materials on the actor
Member | Type | Offset | Share |
---|---|---|---|
TextureSize | uint32_t | 0x100 | |
GradientCurves | TArray<UCurveLinearColor*> | 0x108 |