UMedalBase > UObject
namespace Offsets { namespace Classes { // Inheritance: UMedalBase > UObject namespace UMedalLastMinuteHero { constexpr auto TDMGameMode = 0x48; // ATDMGameMode* constexpr auto KillTrackers = 0x50; // TArray<FLastMinuteKillTracker> } } }
public static class Offsets { public static class Classes { // Inheritance: UMedalBase > UObject public static class UMedalLastMinuteHero { public const byte TDMGameMode = 0x48; // ATDMGameMode* public const byte KillTrackers = 0x50; // TArray<FLastMinuteKillTracker> } } }