UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UPFServerSlotManager { constexpr auto OnMatchStarted = 0x28; // FMulticastInlineDelegate constexpr auto OnBackfilledPlayers = 0x38; // FMulticastInlineDelegate constexpr auto OnTimedOutPlayers = 0x48; // FMulticastInlineDelegate constexpr auto PlayFabSubsystem = 0x58; // UPlayFabSubsystem* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UPFServerSlotManager { public const byte OnMatchStarted = 0x28; // FMulticastInlineDelegate public const byte OnBackfilledPlayers = 0x38; // FMulticastInlineDelegate public const byte OnTimedOutPlayers = 0x48; // FMulticastInlineDelegate public const byte PlayFabSubsystem = 0x58; // UPlayFabSubsystem* } } }