USoundNode > UObject
Allows named parameter based manipulation of pitch and volume
namespace Offsets { namespace Classes { // Inheritance: USoundNode > UObject namespace USoundNodeModulatorContinuous { constexpr auto PitchModulationParams = 0x48; // FModulatorContinuousParams constexpr auto VolumeModulationParams = 0x68; // FModulatorContinuousParams } } }
public static class Offsets { public static class Classes { // Inheritance: USoundNode > UObject public static class USoundNodeModulatorContinuous { public const byte PitchModulationParams = 0x48; // FModulatorContinuousParams public const byte VolumeModulationParams = 0x68; // FModulatorContinuousParams } } }